Patch Notes
Select an update from the list below to read the details.
📑 Website Update
Added a "Patch Notes" tab. From now on, patch notes will be published in 7 languages (EN/DE/RU/FR/TR/ES/PL).
👑 Battle Pass
Fixed an issue where players were unable to claim their rewards or experience.
Guild Towers
Fixed all Tier VI+ buffs.
Buff duration has been increased to 12 hours.
VIP
VIP nicknames are now highlighted in yellow. If your VIP buff happens to drop, you will easily notice it—simply relog into the game to restore it.
Pet Target Window
Fixed the display UI for pet targets.
Pets (VIP Shop)
Reduced the size of pets so they no longer obstruct your view in dungeons.
Addon: AuctionHouse
Fixed the search function for Monster Cards.
Weapons
Tyda Sacred Defence Shield: A new shield designed for healers.
Lijinda Axe: Changed the Earth Magic bonus to a General Magic bonus.
Raksha Diamond Hammer: Increased weapon DPS (it was previously too low). Crossbow attack speed reduced from 2.7 to 2.6.
Fury of the Defender of the Jungle: Crossbow attack speed reduced from 4.0 to 3.6.
Raksha Temple
Nerfed boss damage across higher difficulties (Gold, Platinum, Diamond). Previously, they could deal over 250k damage to a fully geared end-game tank.
Improved the stats of the Lekani set.
Lower set: Improved the set bonus for all sets.
Aggro Potions
Threat-increasing potions no longer overwrite the Threaten buff. This applies to:
Potion: Pungent Vileness
🪽 New Wings
We have upgraded the wings from the Raksha Chest! Your efforts will no longer be in vain, as we've added a +1% bonus to all attributes.
Amulets
Fixed Pet EXP Amulets. They can now be used simultaneously with amulets for acquiring Level 60 Elite Skills.
Warrior
1-H Weapon Mastery: Fixed the passive skill bonus, increased from 45% to 75%.
Warrior - Scout 
Berserk: Increases Physical Attack from 11% to 22%.
Aim for the Wound: Reduced Focus consumption from 20 to 15.
Fury Slash (Lv. 60 Elite Skill): Has a 50% chance to restore 15 Focus upon use.
Warrior - Rogue 
Speed Up: Increases Attack Speed by 10% for 30 sec. (Can be used simultaneously with the Stimulant potion).
Warrior - Mage 
Lightning Burn Weapon: Increases Magical Critical Hit by 800.
Shout: Removed global cooldown (No GCD).
Knight - Mage 
Holy Seal (Lv. 60 Elite Skill): Now deals Magical Damage (Seals fixed to magical).
Threaten(Lv. 60 Elite Skill): Now deals Magical Damage.
Charge(Lv. 60 Elite Skill): Now deals Magical Damage.
Scout
Snipe: Increased critical hit chance by 50%.
Scout - Mage 
Snipe: Fixed an issue where the skill dealt double damage.
Wind Arrows: Reduced Focus consumption from 15 to 10.
Frost Arrow (Lv. 60 Elite Skill): On hit, there is a 70% chance to apply Frost Slowdown to the boss, reducing their attack speed by 7%. Snipe damage is increased while this debuff is active. It no longer overwrites the Blazing Energy buff.
Scout - Warrior 
Battle Instinct: No longer consumes Rage.
Awake: Increases Physical Attack from 391 to 547 (bonus increased from 5% to 7%).
Scout - Rogue
Deadly Counterattack: When attacking with Piercing Arrow, your Physical Attack is increased by 382.5 and an additional +5.1% for 20 sec.
Scout - Druid 
Snake Poison Arrow: Increased DoT (Damage over Time) damage.
Arrow Earth Pulse (Lv. 60 Elite Skill): Fires 4 earth arrows. Cooldown is 15 sec.
Warden
Charged Chop: Fixed a bug where Charged Chop dealt less damage after acquiring the Lv. 60 Elite Skill.
Warden - Druid 
Thorn Sigil: Summons nature spirits to cast a barrier on you equal to 5% of your Max HP. Also increases your Magical Attack by 10% for 15 seconds.
Magical Energy Absorb (Lv. 60 Elite Skill): The buff now increases Magical Damage by 10% instead of Physical Damage.
Warden - Warrior 
Increased overall aggro generated from damage dealt.
Elven Guidance: Fixed a bug where Physical Defense dropped after 15 seconds, even though the buff duration is 30 seconds.
Coat of Arms: Cooldown reduced from 180 to 120 sec. Buff duration increased from 20 to 30 sec.
Double Chop: Increased damage scaling with Stamina.
Beast Chop: Increased damage scaling with Stamina.
Pulse Mastery: Increased damage scaling with Stamina. Increased aggro generation from the buff from 10% to 50%.
Warden - Mage 
Tough Oak: Increases Physical Critical Hit by 320.
Warden - Scout 
Morale Boost: Reduced Focus consumption from 35 to 15. Removed global cooldown (No GCD).
Anti-Magic Arrow: Now consumes 3% Mana instead of 15 Focus. Each attack restores 15 Focus.
Rogue
Increased the damage scaling of all skills based on Dexterity.
Rogue - Warrior 
Main Weapon: 1-Handed Axe
Slash: Removed global cooldown (No GCD).
Decay: Reduced Energy consumption from 30 to 20.
Poisonous Infection: Reduced Rage consumption from 20 to 15.
Rogue - Warlock 
Dark Soul Assail: Dark magic damage increased from 50% to 58%.
Throw: Now deals Magical Damage.
Rogue - Knight 
Assassin's Rage: Magical Critical Hit chance increased by 500, and Critical Damage has also been increased.
Throw: Now deals Magical Damage.
Rogue - Mage 
Enchanted Throw: Skill damage increased by 10%.
Druid - Warrior 
Unity with Mother Earth: Can now be cast while moving.
Hardcore Challenge
Teleportation: Upon accepting or declining the Challenge, you will be teleported to the Coast of Opportunity to begin the starting questline on the ship.
Raksha Temple (Bronze+)
Set Bonuses: Improved bonuses for all gear sets.
Refinement Fix: Fixed item refinement (plusing). All items now provide the correct attributes for their respective sets.
Stat Fixes: Corrected "red stats" issues.
New Weapons
Items can be obtained in Raksha.
Raksha Light Barrier: New shield for Knight/Mage.
Wing of the Dragonking: New talisman for Warrior/Mage.
Lijinda Axe: Now wearable by Knight/Mage and Warrior/Mage classes.
Aggro Potions
Threat-increasing potions no longer overwrite the Threaten buff. Applies to:
Purified Stimulating Scent
Rage Potion
💜 Relationships
Buff Duration: Increased relationship and wedding buff duration from 3 to 60 minutes.
Persistent Effects: Buffs will no longer disappear for 1 hour, even if your partner logs out.
New Runes
Enlightenment (Healer Rune): Grants +% Healing. Can only be socketed into weapons.
Crafting Cap: Increased the maximum crafting level for the following runes:
Madness, Dauntlessness, Enchantment, Destruction — up to Level V.
Raid, Curse, Accuracy, Enlightenment — up to Level VI.
Black Codex (Resources)
Location: Weeping Coast.
New Resources Added:
— Sinners Palm Bundle Bags
— Moon Silver Sand Bags
📢 Auto-Events
Scheduled event times have been restored to their previous settings.
Scout
Scaling: Increased skill damage based on Dexterity.
Physical Attack: To improve boss armor penetration, physical attack gain from Dexterity has been increased from 1.6 to 1.85. (Essential for upcoming dungeons and class balance).
Scout – Warrior 
Autoshot (Lv. 60 Elite Skill): While Berserk is active, each attack generates +3 Rage.
Ranged Slash: Cooldown reduced from 7 to 5 seconds.
Scout – Mage 
Frost Arrow (Lv. 60 Elite Skill): On hit, there is a 40% chance to apply Frost Slowdown to the boss, reducing their attack speed by 7%. Snipe damage is increased while this debuff is active.
Scout – Rogue 
Sapping Arrow: Cooldown reduced from 20 to 12 seconds.
Rogue
Scaling: Increased skill damage based on Dexterity.
Physical Attack: Physical attack gain from Dexterity increased from 1.7 to 1.85.
Rogue – Warlock 
Magical Wound Attack, Ghostly Strike, Soul Stab: Casting time removed (now instant).
Rogue – Knight 
Magic Punishment: Casting time removed.
Rogue – Warrior 
Berserk (Lv. 60 Elite Skill): Increases Physical Attack by 22%.
Knight – Mage 
Holy Strike: Deals Light Magic Damage over time and applies Holy Seal. Damage scales with Intelligence.
Punishment: Deals additional Light Magic Damage based on Holy Seal stacks and Intelligence.
Holy Light Domain: Increases Magic Attack by 20.5%.
War Prayer: Attribute scaling shifted from Stamina to Intelligence.
Priest – Warrior 
Berserk: Increases Physical Attack by 22%.
Hidden Danger: Increases rage accumulation by 27% and critical hit damage by 180. Duration increased to 300 seconds.
Fire Fairy: Summons instantly.
Monk's Onslaught: Increases attack speed by 10% and damage by 7%. Cooldown reduced from 180 to 60 seconds.
Vindictive Strike: Skill cap raised to level 100. DPS increased from 300% to 533%.
Ascending Dragon Strike: Removed Global Cooldown (No GCD).
Mage – Champion 
Flame Champion: Cooldown reduced from 3 to 2 seconds.
Ion Storm: Now targets the enemy within a 200 radius. No longer consumes rage per second. Duration and cooldown set to 30 seconds.
Warlock – Warrior 
Slash: Bleed effects (DoTs) no longer stack.
Druid – Scout 
Camellia Flower: Fixed an issue where the skill healed NPCs; it now correctly targets only players.
📜 Website Update
Added the ability to change the main password in the Personal Dashboard.
Added a new Player Rankings page.
Updated the referral system: it now runs faster and bugs with referral links have been fixed.
Added a mobile version of the website.
🏆 Ranked Rewards
We have added a monthly player ranking system with rewards! To receive the prizes, you must hold a position in the top 3 (1st to 3rd place) until the end of the month.
The ranking period ends on the last day of the month at 20:00 server time.
Raksha Temple (Bronze-Diamond)
Updated stat drops (removed one obsolete stat).
Fixed the Keeper of the Temple VIII stat (ID: 512989).
Kawak's Tomb (Normal mode)
Improved jewelry drops.
Removed unnecessary loot from the dungeon (Helmets, shoulders, upper body — anything that is not part of a set).
Updated stat drops (removed one obsolete stat).
75 Yellow stats
Seclusion VIII: Health increased from 150 to 404.
Lumen VIII: Health increased from 150 to 404.
New Weapons
Naylodas Wood Bow (Bow for Scout-Mage)
Yawaka's Claw (Rogue's Dark Dagger)
Tygistor's Dagger Magic (Rogue's Holy Dagger)
Bow of Fury Guzala (Bow for Warrior or Warden)
Bow of Anubis (Healer's Bow)
Lijinda Axe (Magic sword for Warden/Druid)
Yinha Skeleton (Magic talisman for Warden/Druid)
Black Codex (Resources)
Location: Coast of Tears
Added new resources:
Moon Orchid Bundle Bags
Yew Timber Bag
VIP
Cooldown removed. We have updated the VIP buff: if your buff disappears, simply relog into the game and it will be reapplied to your character.
Warrior - Rogue 
Buffs:
Berserk (60 Elite Skill): Physical Attack Power increased by 22%.
Frenzied Attack: Buff duration increased from 10 to 30 seconds.
Attack Skills:
Probing Attack: Added scaling based on Strength.
Keen Attack: Increased the duration of the Increased Reflexes buff from 7 to 15 seconds. Added scaling based on Strength.
Splitting Chop: Cooldown reduced from 15 to 10 seconds. Added scaling based on Strength.
Blood Dance: HP consumption reduced from 5% to 3%. Added scaling based on Strength.
Warrior - Scout 
Buffs:
Battle Focus (60 Elite Skill): Increases Physical Attack by 16.4% for 6 seconds when your Skull Breaker hits.
Blood Arrow (40 Elite Skill): The Physical Attack of your melee weapon is increased by 11%.
Waiting Game: Increases Physical Attack Power by 625 x 5%. Duration increased up to 20 seconds.
Attack Skills:
Sword Breath: DPS increased from 330.4% to 424.8%. Added scaling based on Strength. No GCD.
Aim for the Wound: DPS increased from 330.4% to 472.0%. Added scaling based on Strength. No GCD.
Skull Breaker: DPS increased from 377.6% to 542.8%. Added scaling based on Strength.
Warden - Mage 
Buffs:
Intensification (60 Elite Skill): Increases Physical Damage by 560.0.
Attack Skills:
Wind Chop (60 Elite Skill): Has a 40% chance to deal a double strike. Added scaling based on Strength.
Thorny Vines: Increased DoT (Damage over Time) damage.
Passive Skills:
Resonation of Wind (60 Elite Skill): When attacking with Wind Chop, there is a chance to reduce the cooldown of the Intensification skill by 5 seconds.
Warden - Scout 
Buffs:
Blood Arrow (60 Elite Skill): The Physical Attack of your melee weapon is increased by 11%.
Attack Skills:
Thorny Vines: Increased DoT damage.
Anti-Magic Arrow: DPS increased from 330.4% to % (Note: exact number was missing in original). Focus consumption reduced from 30 to 15. Added scaling based on Strength.
Untamable: Focus consumption reduced from 40 to 20. Cooldown reduced from 4 to 2 seconds. Added scaling based on Strength.
Pet Skills:
Centaur's Arrow: Cooldown is now 1 second. Upon dealing damage, there is a chance to receive a buff that grants +6% Physical and Magical Damage.
Valiant Shot: Cooldown reduced from 6 to 1 second.
Rogue - Warlock 
Buffs:
Energy Conservation: Increases magical critical attack chance by 250 and Dark magical damage by 20% for 20 seconds.
Rogue - Knight 
Buffs:
Holy Light Protection: Your Magical Damage increases by 14% and makes you immune to Root or Slow effects for the next 20 seconds.
Attack Skills:
Illegal Punishment (60 Elite Skill): Inflicts additional damage with your Punishment depending on Intelligence.
Holy Strike: Cooldown: 1 sec. Deals 915.6 main-hand weapon Magical Light Damage. No GCD.
Punishment: Cast time: 1 sec. If the target is affected by Holy Seal, it deals an additional 588.0 to 2500.8 damage.
Scout - Mage 
Buffs:
Blazing Energy: Fire magical damage increased from 19.4% to 29%.
Champion - Priest 
Holy Attack: Cooldown reduced from 20 to 14 seconds.
Light Pulse: Cooldown reduced from 8 to 5 seconds.
Suicide Advance: Cooldown reduced from 300 to 180 seconds.
Rune Energy Consecration: Duration increased from 8 to 12 seconds.
Knight:
Charge: Increased aggro generated by the skill.
Holy Seal: Increased aggro generated by the skill.
Rogue - Warden 
Phantom Blade: Cooldown reduced from 120 to 7 seconds.
Scout - Warrior 
Berserk (60 Elite Skill): Increases Physical Attack by 22%.
Warrior - Mage 
High Voltage I: Increases Magical Attack Power by 15%.
High Voltage II: Increases Magical Attack Power by 20%.
High Voltage III: Increases Magical Attack Power by 25%.
Druid - Warrior 
Edge Mastery: Axe damage bonus reduced from 70% to 45%. Additionally, the class now gains 1.8 Physical Attack per 1 point of Strength instead of 0.8 Physical Attack per 1 point of Strength, making this class more playable on higher Raksha difficulties and in future new dungeons.
Warden - Druid 
Added new weapons for this class: Magic Axe + Talisman.
Buffs:
Elven Prayer: No GCD.
Briar Control (60 Elite Skill): Grants 2 buffs (Briar Control: Grants armor equal to 10% of health and +5% Magical Damage; Thorn Sigil: Reduces aggro by 10%, increases Critical Hit by 200).
Power of the Oak: Increases Magical Attack by 11% for 30 seconds.
Blade of Protection: Increases Physical Attack Speed by 5% for 10 seconds for all party members within a 70 radius.
Savage Power (35 Elite Skill): Increases Magical Attack.
Attack Skills:
Magical Charged Chop (25 Elite Skill): Cooldown 1 second. Deals Magical Damage. No GCD. Added scaling based on Intelligence.
Power of the Wood Spirit: Deals Magical Damage.
Blade of Protection: Deals Magical Damage. Added scaling based on Intelligence.
Magical Thorny Vines (15 Elite Skill): Deals Magical Damage.
Passive Skills:
Quick Reflexes (25 Elite Skill): Increases Critical Magical Hit Rate by 1092.0 and Magical Attack Power by 8.2%.
Warlock
Willpower Blade: Duration increased from 8 to 10 seconds. (Original duration 18 seconds).
Warlock - Champion 
Mind Rune: Fixed the skill, it now decreases health by 20% and increases Intelligence by 10% (Previously there was a bug that granted 9 Intelligence instead of 10%).
Mage
Attack Skills:
Meteor Shower: Decreased the number of meteors to 3, the time of each strike is reduced from 0.2 to 0.1 seconds. Applies a buff granting +15% Wind Magical Damage.
Phoenix: No GCD. Applies a buff granting +10% Fire Magical Damage.
Mage - Champion 
Buffs:
Brain Shock: Duration increased from 10 to 1800 seconds. Removed the 30 Rage requirement.
Charged: Duration increased from 8 to 16 seconds. Restores 4 Rage every second.
Attack Skills:
Flame Champion: Cast time 1 second. Cooldown 3 seconds.
Voltage Seize: No GCD. Added scaling based on Intelligence.
Plasma Arrow: Added scaling based on Intelligence.
Ion Storm: Duration 60 seconds.
Black Codex
Black Codex NPCs can now be found near the Varanas Bridge.
Hall of Survivors
Added Sta/Attack stat (57).
Warnorken Arena
Earring price reduced from 280 to 150 Ancient Mementos.
Added Sta/Attack stat (54).
No GCD:
Hide Scent (ID 494379).
New Guild Bosses
All guilds can gather together to fight Aimina and Aisha! These bosses drop a massive amount of guild resources. Join the battle and gather materials to build your Guild Castle!
You can invite any players on the server, as the Guild Castle is open to everyone regardless of which guild they belong to.
Location: Guild Castle.
Respawn Time: 5 hours.
Loot for each player:
💎 25 Diamonds
5,000 Ore
5,000 Herb
5,000 Wood
500 Rubies
500 Guild Runes
100 Guild Stones
Jewels Shop
Removed the 3-second cast time.
🎣 Fishing:
All caught fish can now be sold at the Auction House.
Gestero
Boss respawn time reduced to 15 minutes.
Added mobs to the Aotulia Volcano zone (Gestero's Shrine).
Custom Wings
Fixed wing color enhancements.
⚔️ World Bosses
Respawn time for all world bosses is now 6 hours.
New Mounts
Added 12 new mounts with 100% speed.
2 mounts added to the Shop for Diamonds.
2 mounts added to the Shop for Rubies.
2 mounts added to the Shop for Donate Tokens.
1 mount added to the final boss loot in Raksha Temple.
1 mount added to the final boss loot in Kawak's Tomb.
Raksha Temple
Added 3 Mists Points to the final boss loot.
Kawak's Tomb
Added 5 Mists Points to the final boss loot.
Updated tank stat: Stamina/Defence.
Mage - Warrior 
Berserk: Increases magical attack by 22.5%.
Rogue - Knight 
Informer: Increases chance to deal magical critical hits.
Rogue - Warlock 
Informer: Increases chance to deal magical critical hits.
Scouts
Balanced the damage of all skills based on Dexterity (skills now deal more damage scaling with your Dexterity amount).
Global Website Update: Mists of Magic!
We are excited to present a completely revamped portal for our project! We have put in a lot of work to make it modern, convenient, and useful for every player.
🚀 What's New on the Website:
🇬🇧 Multi-language Support: Our community is growing! The site is now available in 7 languages (including English, German, Turkish, Spanish, French, and Polish).
🛒 New Donation Shop: Fully redesigned storefront! Check out "Special Offers" with a countdown timer for exclusive items.
Battle Pass Integration: Track your progress, daily tasks, and rewards (including Premium and Luxury tiers) directly from your browser.
Advanced Personal Account: Your command center. Features an automated Loyalty Program with rewards, ticket history, and a one-click secondary password reset.
Smart World Boss Tracker: Live respawn timers on the server status page with difficulty filters. Always know when to gather your raid!
Easy Promo Code Activation: A quick system for activating gift codes for VIP status, diamonds, or unique items.
Set-Skills:
Tendrillar Arrow: Maximum stacks increased to 9999; effect no longer disappears upon logging out.
Auto-Event: "Alimus Tomb Capture"
Event moved to location: Limo Desert (Shattered Hand).
Runes
Destruction IV: Fixed the crafting process.
Raksha Temple (Easy Mode)
Boss Paicha: Weakened by 20%.
Barrier to the 4th boss has been removed.
Zodiac Pets
Added a coupon to reset buff cooldowns (available in the shop).
🎣 Fishing
Increased chance of catching rare fish.
Alchemy: Simplified creation of new potions (reduced the amount of fish required for crafting).
Raksha Temple (Normal Mode)
Resistance Balance: Rebalanced boss resistances (previously, resistances were missing or incorrect regarding Dark and Earth damage).
Gear Stats: Chance to obtain good stats increased from 25% to 34%.
Demon Beast Belt: Added +1% Stamina bonus.
Kawak's Tomb (Easy Mode)
The dungeon can now be entered in a party of two.
Death's Belt: Added to the 1st boss (was missing from loot).
Guardian's Holy Gloves: Added to the 2nd boss (was missing from loot).
⚔️ World Bosses
Increased the amount of
Ancient Fragment currency dropped:
Griffith Blackstar —
x5
Zanka —
x5
Auto-Event "Alimus" —
x3
👑 King Wodjin —
x3
👑 Gang Leader Avano —
x3
👑 Blind Hackman —
x3
👑 Bambam Lom —
x3
Warden - Warrior 
Elven Guidance (60 Elite Skill): Health restoration increased from 2% to 3%. Duration increased to 30 sec.
Warden - Mage
Wind Chop (60 Elite Skill): Cooldown has been removed.
Champion - Priest 
Now able to equip Shields.
Shock Strike: Cooldown reduced from 6 to 4 sec. Hits up to 10 targets within a 100 radius. Now consumes 3% Mana instead of 25 Rage. Requires a shield in the off-hand.
Divine Vengeance: Cooldown reduced to 3 sec. No longer requires a debuff to be used.
Light Pulse: Increased aggro generation and radius increased to 150.
Salvation Engraving: Cooldown reduced from 240 to 120 sec.
Rune Energy Consecration: Removed 10 Rage requirement and removed GCD.
Agitated Whirlpool: Cooldown reduced from 300 to 120 sec. Radius increased from 75 to 125. Requires a shield.
Knight
Enhanced Armor: Raises Physical Defense by 44%.
Rogue - Scout 
Low Blow: Damage balanced; decreased damage scaling from Dexterity.
Rogue - Warrior 
One-Hand Axe Mastery: Damage bonus reduced from 98% to 70%.
Scout
All skills now scale with Dexterity.
Scout - Warrior 
Ranged Slash: Cooldown is 7 sec.; damage increased from 377.6% to 971.9%.
Scout - Rogue 
Poisonous Spit: Increased DoT (Damage over Time).
Deadly Poison Bite: DPS increased from 357.6% to 446.6% if Vampire Arrow is active on the target.
Weak Spot: DPS increased from 283.2% to 432.0%.
Weak Spot Awareness: Critical Strike increased from 173.8 to 260.6.
Scout - Warden 
Charged Chop: Cooldown reduced from 15 to 10 sec. DPS increased from 944.0% to 1068.0%.
Thorn Arrow: DPS increased from 352.8% to 397.4%.
New Magic Weapon
Dagger of Dark Raksha: Dropped in Raksha Temple (Normal Mode).
Rogue - Warlock 
Assassin's Rage: Magical critical hit chance increased by 500, and critical damage is also increased.
Energy Conservation: Increases magic critical hit chance by 250. Restores 1% HP every second.
Shadowstab: Deals Magical Damage equal to 1012.0 main-hand weapon DPS + 0.43 × Intelligence, applying an additional Bleed effect.
Low Blow: Deals Magical Damage equal to 1346.8 main-hand weapon DPS + 0.65 × Intelligence. Each hit increases Magical Attack Power.
Wound Attack: Cast time: 1 sec. Deals Magical Damage equal to 2981.0 main-hand weapon DPS + 0.65 × Intelligence for each active Bleeding or Grievous Wound effect.
Soul Pain: Increased DoT damage; reduces enemy defense by 5%.
Soul Agility: Intelligence significantly increased (60 Elite Skill + 50% Dark Damage).
Soul Stab: Focus cost reduced from 30 to 20. Deals Magical Damage scaling with Intelligence. Cooldown reduced from 8 to 4 sec.
Ghostly Strike: Focus cost reduced from 30 to 25. Deals Magical Damage scaling with Intelligence. Cooldown reduced from 8 to 5 sec.
🎣 Fishing
Loot table updated:
Recipes removed from fish drops (Recipes can now be purchased from NPCs).
Drop rate of rare fish increased by 10-18%.
Elite Skills
Simplified obtaining Level 60 Elite Skill
Amulet cooldown reduced from 6 to 2 hours.
VIP
Fixed UI, removed unnecessary icons.
Raksha Temple (Normal Mode)
Item Fixes:
Flower God Robe: Added 140 Magic Damage
Improved lower set stats (Bronze+)
Improved Set Bonuses:
Heart of Prayer: +480 Healing Points instead of 720 Magic Attack
Illegal Invasion: +100 Damage instead of +10% Off-hand Damage
Raksha Temple (Easy Mode)
Added descriptions to Easy Mode sets (Now labeled as "Easy Mode")
Kawak's Tomb
Fixed the door at the final boss
Training Dummies
Level increased to 62
👑 Battle Pass:
Fixed Dungeon Solo: Treasure Trove quest (Requires killing Boulder Sidaar — 101533)
Druid - Warrior 
Bear Form: Aggro generation increased from 30 to 50%
Edge Mastery: Fixed passive skill description
Priest - Scout 
Ice Blades: Increased skill damage + added Wisdom scaling
Teleportation Crystals
We have added teleportation crystals to the new dungeons. They work as follows:
A player approaches the Crystal near a defeated boss, and all players currently in the dungeon are teleported to that boss's location.
Added to:
Kawak's Tomb (Normal Mode)
Raksha Temple (Normal Mode)
Auto-Login Added
Now you can open
AccountManager.exe in the game folder and save your accounts for automatic login.
⚔️ New Content Update: New Dungeons & Challenges!
Maximum level: 62
Maximum pet level: 62
🗺️ New Regions
The world map is expanding! Discover untamed lands and face ancient evils:
Northern Janost Forest
Limo Desert
🗡️ New Dungeons
Prepare for new challenges:
Kawak's Tomb (Level 60)
Raksha Temple (Level 62)
⚔️ World Bosses
Build your parties and prepare for epic raids
World Boss Currency: Defeat bosses to earn currency for new items and high-level stats (50/52/63/75).
Guild Expansion: Earn even more resources to upgrade your buildings and towers. Prepare your guild for the challenges ahead!
Loot Update (Guaranteed Stats)
We have reworked the reward system: World Bosses are now guaranteed to drop level 75 "yellow" stats. The available stat combinations depend on the specific boss you defeat:
Griffith Blackstar
Intelligence / Magic Attack
Stamina / HP
Strength / Physical Attack
Dexterity / Physical Attack
Wisdom / HP
Zanka & Sandlord Sesphiroth 
Intelligence / Stamina
Stamina/ Defense
Strength / Stamina
Dexterity / Stamina
Wisdom / Stamina
NPC: Sean Jadis
Location: Northern Janost Forest (Rh'anka Village)
At this merchant, you can exchange your World Boss currency for "yellow" stats (from level 50 to 75).
🎁 Celebration Gift: Free 30-Day VIP!
To celebrate the new level cap, we’re giving every player a promo code for 30 days of VIP status! Use this boost to conquer the new content and reach the top!
Solo Mode: Raksha & Kawak's 
Test your individual skill! Enter these specific dungeons on Easy Mode to face the bosses alone:
Power-Up Buff: Receive a massive 200% boost to HP and Damage (the effect expires upon death or leaving the dungeon).
Stat Farming: Begin your hunt for "yellow" stats (levels 50 / 52 / 63).
Ancient Mementos: Earn between 24 and 36 Ancient Mementos per run.
Diamonds: A chance to earn 10 to 50 Diamonds upon completion.
Equipment Update: Easy Mode sets have been updated.
Set Bonuses: Easy Mode gear sets now feature their own unique set bonuses!
Legendary Pet Hunting
We are introducing an upgraded pet capture system! Every successful catch now grants a special Gift Egg, which may contain:
Pet Cards: Monster cards with unique attributes.
Item Shop Rewards: Random premium items usually found in the Shop.
💎 Currency: Between 10 and 70 Diamonds.
Pet Supplies: Special potions to boost your pet’s Experience and Talent.
Rare Loot: A small chance to obtain Level 75 "yellow" stats.
How and where to find them?
Explore the new regions! There is a 2% chance for a Legendary Pet to spawn when defeating regular monsters in the following locations:
Northern Janost Forest
Limo Desert
Raksha's Chest
Loot keys to unlock the coveted Raksha's Chest! Please note: keys can only be dropped by monsters in the Northern Janost Forest (with a 0.5% drop chance).
Inside, you can discover incredible rewards:
💎 Diamonds: Between 20 and 100 Diamonds.
Ancient Mementos: 10 to 40 Mementos per chest.
Unique Wings: Exclusive new wings featuring powerful bonus stats.
Top-Tier Stats: A chance to obtain Level 75 "yellow" stats.
Faster Tier Crafting
Crafting and upgrading your Tiers is now much faster and more convenient! We have combined the sale of belts and Fusion Stones into a single merchant's inventory to save you time.
⚠️ Important: The belts sold by this merchant come with "dirty" stats.
Rune Updates
Stat Changes:
Devil: Now grants Wisdom and Healing Points.
Cost Reductions:
We have reduced the gold cost required for remove higher-rank runes:
Rank 5: Gold cost reduced by 15% 
Rank 6: Gold cost reduced by 30% 
Crafting Unlocked:
Ferocity VI
Devil VI
Grasp VI
Capability VI
Keenness VI
Comprehension VI
Madness IV
Dauntlessness IV
Enchantment IV
Destruction IV
Tyrant IV
Tyrant V
Assassin IV
Assassin V
Sage IV
Sage V
Enigma IV
Judge IV
Massacre IV
Fishing & Alchemy
Life skills just got a lot more rewarding:
New Recipes: Discover powerful potion formulas.
Master the Craft: Learn the art of fishing to gather rare ingredients for high-tier potions. Use them to power up your character or sell them for a massive profit.
Faster Leveling
Great news for anglers: we have significantly increased the leveling speed for the Fishing profession!
New Fishing Spots
Cast your lines in these brand new locations:
Northern Janost Forest (Angren Forest)
Limo Desert (Tukork Hot Springs)
New Potion Recipes
Added new recipes for crafting powerful potions. You can purchase them from merchants located near any body of water!
Ultimate Elixir Stimulant
Ultimate Elixir Hero
Ultimate Elixir Spirit Water
Ultimate Elixir Mana
Ultimate Elixir Healing
Monster Cards
Great news for collectors! We have added new monster cards with a 3% drop chance.
Dungeons with new cards:
Dungeon of Dalanis (Normal mode) —
5 cards
Warnorken Arena (Easy mode) —
4 cards
Warnorken Arena (Normal mode) —
5 cards
Hall of Survivors (Easy mode) —
7 cards
Hall of Survivors (Normal mode) —
7 cards
Zurhidon Stronghold —
4 cards
Hall of Demon Lord —
5 cards
Kawak's Tomb (Easy mode) —
5 cards
Kawak's Tomb (Normal mode) —
5 cards
Raksha Temple (Easy mode) —
7 cards
Raksha Temple (Normal mode) —
7 cards
World Bosses with new cards:
Griffith Blackstar the Corrupted Centaur
Zanka
Sandlord Sesphiroth
Starter Equipment (Level 60)
As you may remember, completing a quest in the Northern Janost Forest rewards you with a set of "blue" equipment. We have completely updated and improved its stats! Now, it will be much easier and faster for new players to kickstart their journey on the server.
How to get it?
Upon reaching Level 60, simply accept the corresponding quest to receive your updated gear set entirely for free!
Phirius Shell
The Phirius Shell shop inventory has been updated!
Removed from Sale:
Level 42 Purple Stats
Level 45 Purple Stats
Price Reduced:
Level 50 Purple Stats =
50 Phirius Shells
New Items Added:
Level 56 Purple Stats =
150 Phirius Shells
Level 66 Purple Stats =
220 Phirius Shells
Black Codex
Black Codex NPCs can be found near the Varanas Bridge or right outside each respective dungeon where the stats apply.
Hall of Survivors
Stat prices reduced:
Level 43 Yellow Stats =
10 Ancient Mementos
Level 57 Yellow Stats =
75 Ancient Mementos
Dungeon of Dalanis
Level 47 Yellow Stats =
25 Ancient Mementos
Warnorken Arena
Level 54 Yellow Stats =
65 Ancient Mementos
VIP Account
We have expanded the perks for VIP members:
Teleportation: Added 2 new zones for quick travel.
Black Codex: Added new dungeons to the teleportation menu.
🎷 Musical Instruments
Magic Saxophone: Playing this instrument reduces the damage dealt by enemies (up to 6 targets) within an 500-unit radius by 7%.
💀 Hardcore Challenge: Redefined
We’ve completely reimagined the Hardcore experience! Unlike the classic "One Chance" challenge, falling in battle no longer permanently ends your journey. You are free to resurrect and keep pushing forward, but your path will be governed by strict rules:
Experience Rates: Locked at a static x1.
Restrictions: No house entry and no class changes allowed.
Milestones: Earn valuable rewards for every 5 levels you achieve.
The Ultimate Prize: A grand reward awaits those who reach the finish line.
Challenge Rewards
Your efforts will not go unrewarded! As you progress through the challenge, you will receive valuable prizes every 5 levels, which will automatically drop right into your inventory.
For the dedicated heroes who brave the x1 experience path and conquer the final milestone of Level 62, the ultimate jackpot awaits:
📢 Global Announcement: A server-wide system message broadcasting your epic achievement to everyone!
Unique Title: Show off your elite status and gain excellent stat bonuses.
💎 2,000 Diamonds: A solid fortune for whatever you might need in your adventures.
Exclusive Mount: A rideable companion with instant summoning.
Premium Furniture: A crafted housing item that grants a +100 stat bonus.
Raksha Temple (Normal Mode)
We have made extensive balance and loot adjustments to the Raksha Temple:
Stat Updates: Reworked "yellow" and "red" stats (ranging from level 76 to 86).
Gear Sets: Completely reworked both the Upper and Lower gear sets.
Set Bonuses: Updated the set bonus for the Upper gear set.
Rebalance: All weapons dropping in this dungeon have been fully balanced.
Enhancement Mode
Loot pool and reward adjustments for the Enhancement Mode:
💎 Diamond Rewards: Final chests now reward Diamonds: +50 (Bronze), +75 (Silver), +100 (Gold), and +125 (Platinum) Diamonds.
Diamond Mode
In Diamond Mode, the final chest now has a chance to randomly drop all weapon variants!
💎 Diamonds: The final chest reward is set to +150 Diamonds.
New Weapons: 1H Axe and 1H Hammer have been added to the loot pool.
Kawak's Temple
We have also made balance and loot adjustments to this dungeon:
Stat Updates: Reworked "yellow" stats (levels adjusted from 86 down to 76).
Gear Sets: Completely reworked the Lower gear set.
Set Bonuses: Updated the set bonus for the Lower gear set.
Rebalance: All weapons dropping in this dungeon have been fully balanced.
⚔️ Guild Castle
Level 5+ Towers now provide an additional +1% bonus to:
Invincible Attack V (ID: 502291)
Perfect Defense V (ID: 502292)
Magical Protection V (ID: 502293)
VIP Status
Increased the duration of all VIP buffs to 12 hours.
Item Changes
Baron's Leg Guards: Changed bonus from Accuracy to Critical Hit Rate.
Weapon Enhancement Fixes
Fixed enhancement issues for the following weapons:
Invincible Arena Bow
Zigro Bow
Lady Hansis Dagger
Sydaphex Dagger
🔥 Solo Content
Dungeon Nerfs (Solo Farming)
The following dungeons have been weakened for easier solo farming:
Cyclops Lair
Kalin Shrine
Treasure Trove
👑 BattlePass:
Logar - World Bosses
We have reduced the boss respawn time from 60 to 15 minutes
Warlock
Set Skills:
Dark Soul Essence: Duration increased from 10 to 30 seconds. Darkness Power reduced from 50% to 30%
Abyss Footsteps: Duration increased from 18 to 30 seconds. Darkness Power reduced from to %. All spells can be cast while moving. Darkness Power reduced from 40% to 25.6%
Attack Skills:
Soul Pain: DOT damage increased
Perception Extraction: DOT damage increased
Puzzlement: Skill cooldown reduced from 25 to 12 seconds.
Severed Consciousness: Damage increased from 920.0 to 2343.0.
Buffs:
Sublimation Weave Curse: The buff now affects 12 people.
Warlock - Rogue 
Attack Skills:
Shadowstab: Energy cost increased from 20 to 40. Cast time is 1 second. Damage from DoTs increased
Soul Poisoned Fang: Damage from DoTs increased
Warlock - Warrior 
Attack Skills:
Slash: Damage increased from 775.0 to 1705.0. Rage cost reduced from 25 to 20. Cast time is 1 second. Grants +1 Soul Point. Damage from DoTs increased.
Warlock - Champion 
Attack Skills:
Electrocution: Damage increased from 775.0 to 1705.0.
Buffs:
Saces' Impulse: No longer consumes 2 Soul Points
Warden
Buffs:
Protection of Nature: Restores 5% mana every 3 seconds
Warden - Rogue 
Attack Skills:
Charged Chop: Damage increased from 312.0% to 537.6%.
Rogue
Buffs:
Fervent Attack: Skill cooldown reduced from 300 to 180 sec.
Rogue - Knight 
Buffs:
Assassin's Rage: Chance to deal critical hits with magical attacks increased by 500, and their damage is also increased.
Reckless Warriors: Magic attack increase changed from 1% to 4%
Rogue - Scout 
Energy Thief: Duration increased from 15 to 30 seconds.
Scout - Druid 
Focus: Your Dexterity will be converted into Physical Attack Power.
Elven Eye: Consumes 2% mana instead of 5%.
Snake Poison Arrow: Cooldown reduced from 15 to 10 seconds. Damage increased from 268.0% to 479.4%
Druid - Warrior 
A hybrid class, serving as both a DPS and a Tank class.
Now 1 Strength grants 1.7 Physical Attack, instead of 0.8 as it was previously!
Cat Form: Grants your character +12% Strength, +15% Physical Attack, and increases running speed by 10%.
Bear Form: Grants your character +70% Physical Defense, 1200 Parry (Physical damage reduced by 30%)
Attack Skills:
Slash (494949): Rage cost reduced from 25 to 15. In Cat Form, damage scales with Strength. In Bear Form, damage scales with Stamina.
Natural Attack: Cooldown reduced from 4 to 1 sec. Damage increased from 312.0% to 404.8%. NoGCD.
Heart Piercing: Cooldown reduced from 8 to 6 sec. Damage increased from 412.0% to 455.4%. Restores 20 Fury.
Cross of Thorns Attack: Cooldown reduced from 6 to 5 seconds. Damage increased from 312.0% to double damage 455.4%.
Passive Skills:
Slash Fury (492929): Increases the attack range of your Slash, and upon hitting a target with Slash, it has a chance to increase your chance of a physical critical hit and rage generation. Can equip Chainmail and Plate armor.
Briar Technique: When your Natural Attack, Cross of Thorns Attacks, or Heart Piercing hits a target, you can gain the Briar Technique effect. This provides an additional 3% increase to Physical Attack Power and 3% to Strength. Max 5 stacks.
Edge Mastery: Increases Physical Attack by 70% when an axe is equipped.
Buffs:
Nourish (494930): Duration increased from 120 to 300 sec. For “Cat Form” provides: 700 Physical Critical Damage, For “Bear Form” increases healing on target by 25% + restores 2% health every 3 seconds
Knight - Warrior 
Authoritative Deterrence: Buff duration increased from 6 to 15 seconds.
Knight - Rogue 
Attack Skills:
Knight Shadowstab: Deals 451.2% of main hand weapon DPS + 0.42 x Stamina as physical damage with an additional Bleed effect. For 14 seconds, Bleed deals 1219.5 damage every 2 seconds. (The extra effect is only applied if the main hand is wielding an Axe or Sword.)
Smash: A direct attack against the enemy that deals 3523.0 + the current Stamina value × 0.33 Physical Light Damage. (Can only be used if you have the Threaten buff.)
Punishment: Added scaling based on Stamina.
Dance of Two Blades: Damage increased from 246.2% to 387.4%. Added scaling based on Stamina.
VIP Status
Added "Black Codex" for instant teleportation to dungeons.
⏱️ Calendar Reward
Currently disabled and inactive!
Heart of the Ocean
Removed the quest chain requirement for dungeon entry.
Necropolis (Duo - Normal Mode)
Added a "clean" blue item for T4 crafting to the final boss Krodamon.
Auto-Event: "Alimus Tomb Capture"
Fixed the drop issue for the Trophy box.
New Magical Weapons
Bow Invincible Arena (Mage class): Drops from the 4th boss in Arena Warnoken.
Bow Zigro (Scout class): Drops from the 5th boss in Hall of Survivors.
Dagger Lady Hansis (Rogue class): Drops from the 2nd boss in Zurhidon Stronghold.
Dagger Sydaphex (Mage class): Drops from the 6th boss in Hall of Survivors.
More magical weapons will be added as new classes are updated.
Demon Lord and Zurhidon Stronghold
Piercing Battle Bow: Added guaranteed stats: Dexterity / P.Atk.
Catapult of Desolation: Added guaranteed stats: Dexterity / P.Atk.
Collector's Staff: Added guaranteed stats: Intelligence / M.Atk.
Demon Heart Long Staff: Added guaranteed stats: Intelligence / M.Atk.
Demon Magnetism Staff: Added guaranteed stats: Stamina / Wisdom.
Gestero
Added a "Heart" with a 100% drop rate to the boss, required to open the barrier to Sirloth.
👑 Battle Pass
A new season is starting soon!
Item Fixes:
Aoth Sacred Defense Earring: Changed the bonus from Physical Critical Hit to Magical Critical Hit.
Deathmatch Chainmail Gloves: Changed the attribute bonus from Dexterity to Strength.
Deathmatch Leg Guards: Changed the refinement (plus-stat) bonus from Dexterity to Strength.
Rogue — Knight 
This class functions as a hybrid Tank/DPS (it is not a specialized tank or a top-tier DPS, but with high-end gear, it is capable of tanking in certain dungeons).
Attack Skills:
Holy Strike: Deals (DMG0) main-hand weapon Magical Light Damage per second and applies one stack of the Holy Seal effect. Holy Seal: Deals 60.0 Magical Damage every 2 seconds (DoT damage scales with your Intelligence).
Punishment: Cast time: 1 sec. If the target is affected by Holy Seal, it deals an additional 552.0 to 2208.0 + (Current Intelligence × 1.01 to 1.52) Magical Light Damage based on the number of stacks.
Shadowstab: Deals Magical Damage equal to 1012.0 main-hand weapon DPS + 0.43 × Intelligence, applying an additional Bleed effect.
Low Blow: Deals Magical Damage equal to 1346.8 main-hand weapon DPS + 0.65 × Intelligence. Each successful hit increases your Magical Attack Power by (Current Mag. Atk + 369.0) × 1% + 369.0.
Wound Attack: Cast time: 1 sec. Deals Magical Damage equal to 2981.0 main-hand weapon DPS + 0.65 × Intelligence for each active Bleeding or Grievous Wound effect.
Passive Skills:
Off Hand Mastery: Increases Magical Light Damage by 18% and Accuracy by 18%.
Reckless Warrior: Increases Magical Attack Power by (Current Mag. Atk + 369.0) × 1% + 369.0. Duration increased from 8 to 12 seconds.
Buffs:
Shield of Discipline: Does not require a shield to be equipped to use the skill.
Enhanced Armor: Increases Physical Defense from 33.0% to 44.0% and Magical Light Damage by 11%.
Searing Light: Increases the duration of the Power of Tempering buff from 8 to 15 seconds. The bonus has been changed from Physical Critical Hit to Magical Critical Hit.
Lion's Protection: The bonus has been changed from 6.2% Physical Attack to 12.4% Magical Attack.
Power of the Lion: While under the effect of Lion's Protection, you can activate Power of the Lion to instantly restore HP and increase Physical Defense by 18% for 30 seconds.
Knight — Rogue 
Attack Skills:
Holy Seal: Added scaling based on Stamina.
Threaten: Added scaling based on Stamina.
Holy Strike: Added scaling based on Stamina.
Punishment: Added scaling based on Stamina.
Dance of Two Blades: Damage increased from 246.2% to 338.4%. Added scaling based on Stamina.
Smash: HP consumption reduced from 7% to 4%. Damage increased from 1656.0 to 2392.0. Added scaling based on Strength.
Buffs:
Crazy Blades: Critical Hit bonus increased from 246.9 to 395.0.
NoGCP
We have removed the global cooldown from all buffs and potions; there is no longer a 1-second delay.
Rage Mana (ID: 491565)
Activate Mana (ID: 492630)
Elemental Weakness (ID: 490247)
Energy Influx (ID: 490218)
Energy Well (ID: 490251)
Elemental Explosion (ID: 491564)
Magical Enlightenment (ID: 491563)
Magical Talent (ID: 491562)
Elemental Catalysis (ID: 497971)
Defensive Formation (ID: 498031)
Berserk (ID: 492942)
Berserk (ID: 490095)
Enraged (ID: 490492)
Intensification (ID: 497980)
Intensification (ID: 497976)
Fire Ward (ID: 490248)
Demoralize (ID: 492943)
Distract (ID: 492632)
Informer (ID: 490350)
Fervent Attack (ID: 490333)
Premeditation (ID: 491182)
Aggressiveness (ID: 490123)
Frenzy (ID: 490493)
Air Tremor (ID: 494625) - Mana cost reduced from 10% to 3%
Potions
Salve (ID: 200173)
Moti Blended Sausage (ID: 200115)
Serenstum (ID: 200150)
Stimulant (ID: 200160)
Mana Potion (ID: 200175)
Witch Doctor Elixir (ID: 200176)
Healing Potion (ID: 200178)
Mana Potion (ID: 200179)
Ancient Spirit Water (ID: 200192)
Life Source (ID: 200194)
Mana Source (ID: 200195)
Touch of the Unicorn (ID: 200199)
Embrace of the Muse (ID: 200225)
Hero Potion (ID: 200277)
Elixir of the Sage (ID: 200425)
Frenzy Potion (ID: 206889)
Onslaught Potions (ID: 206885)
Potion of Annihilation (ID: 206888)
Demonic Mobility Potion (ID: 206883)
Demonic Ruin Potions (ID: 206886)
Arcane Potions (ID: 495306)
Set-Skills:
Phantom Stab (ID: 495479): Cooldown reduced from 60 to 20 seconds. Attack range increased from 120 to 180. Focus cost removed.
Champion
Rune Pulse: Decreased Attack Aggro Rate from x10 to x3
@everyone
Mage
Attack Skills:
Flame Classic: Removed.
Flame: Now a standard spell, cast time reduced from 3 to 2 seconds. Recovery time has been canceled.
Plasma Arrow: Casting now applies the Charged buff. Duration increased from 6 to 15 seconds.
Meteor Shower: Can now be cast while moving; casting is no longer interrupted by enemy attacks. Damage increased from 434.4% to 620.0%. On hit, grants a +15% Wind Damage buff for 12 seconds.
Phoenix: Attack range increased from 120 to 220. On hit, grants a +10% Fire Damage buff for 12 seconds.
Buffs:
Energy Influx: Duration increased from 34 to 300 seconds.
Mage - Scout 
Attack Skills:
Fire Rose: Upon use, grants two buffs (+8.3% Magical Damage and +277.8 Critical Hit). DoT (Damage over Time) increased.
Fire Rose Explosion: Damage increased from 1694.0 to 1936.0.
Vampire Arrows: Deals 1497.6 Magical Damage. DoT (Damage over Time) increased.
Buffs:
Flame Spirit: After the pet expires, it grants the Strength of Ashes buff, which increases Magical Damage by 15%.
Blood Arrow: Increases damage from ranged magical weapons by 11%.
Rogue
Informer: Cooldown reduced from 300 to 30 seconds. Duration increased from 30 to 300 seconds.
Rogue - Warrior 
Attack Skills:
Shadowstab: Damage increased from 314.0% to 354.2%.
Decay: Duration of the Brutal Atrocity buff increased from 12 to 20 seconds.
Death's Touch: Cooldown reduced from 10 to 6 seconds. Duration of the Grim Reaper's Blessing buff increased from 10 to 18 seconds.
Poisonous Infection: DoT (Damage over Time) increased.
Poison Spray: Damage adjusted from 896.0 to 664.2%.
New Buffs:
Hidden Danger: Increases rage accumulation by 27.0% and critical hit damage by 180.0. Buff duration is now 300 seconds.
Priest
Group Heal: Heals up to 12 players within a range of 120.
@everyone
Warden
Attack Skills:
Charged Chop: Damage increased from 298.8% to 332.0%. Added scaling based on Strength.
Buffs:
Energy Absorb: Cooldown reduced from 300 to 180 seconds.
Power of the Oak: Duration increased from 30 to 1800 seconds.
Passive Skills:
Two-Hand Weapon Mastery: Increased two-handed weapon damage bonus from 50% to 60%.
Warden - Rogue 
Attack Skills:
Thorny Vine: Increased DoT (Damage over Time).
Gravel Attack: Added scaling based on Strength and increased DoT. Damage increased from 377.1% to 419.0%.
Achilles' Heel Strike: Buff duration increased from 15 to 20 seconds. Critical Hit rate increased. Damage increased from 358.4% to 455.4%.
Walker Spirit: Increases movement speed by 50% and Physical Attack by 15%. Duration increased from 10 to 30 seconds. Restores 150 Mana every 2 seconds.
Together: Cooldown reduced from 120 to 10 seconds. Damage increased from 300.0% to 470.0%.
Warrior
Attack Skills:
Tactical Attack: Added scaling based on Strength.
Slash: Increased DoT (Damage over Time).
Thunder: Cooldown reduced from 15 to 8 seconds. Added scaling based on Strength.
Warrior - Warden 
Attack Skills:
Surprise Attack: Increased the duration of Savage Strike from 6 to 15 seconds.
Savage Whirlwind: Cooldown reduced from 8 to 6 seconds. Added scaling based on Strength.
Open Flank: Added scaling based on Strength.
Probing Attack: Added scaling based on Strength.
Attack Weakener: Cooldown reduced from 15 to 6 seconds. Added scaling based on Strength.
AOE Skills:
Air Tremor: Mana consumption reduced from 10% to 3%.
Buffs:
Aggressiveness: Enhances rage generation by 40%. Cooldown is 30 seconds. Duration increased from 30 to 300 seconds.
Warrior - Rogue 
Attack Skills:
Keen Attack: Increased the duration of the Increased Reflexes buff from 7 to 15 seconds. Added scaling based on Strength.
Splitting Chop: Cooldown reduced from 15 to 10 seconds. Added scaling based on Strength.
Blood Dance: HP consumption reduced from 5% to 3%. Added scaling based on Strength.
Buffs:
Frenzied Attack: Buff duration increased from 10 to 30 seconds.
Warrior - Mage 
Attack Skills:
Electrical Rage: Increases both Magical Attack and Physical Defense (by 5% / 10% / 15%).
Lightning's Touch: Now deals Magical damage instead of Physical.
Thunder Sword: Strike interval reduced from 0.4 to 0.1 seconds. Now deals Magical damage instead of Physical. Can be cast while moving.
Buffs:
Shout: Upon use, reduces incoming physical damage by 40% and increases magical wind damage dealt by 7%.
Electric Attack: Increases Critical Magical Hit Rate by +843.
Lava Weapon: Increases Critical Magical Hit Rate by +983.
@everyone
Scout
Attack Skills:
Snipe — Cast time reduced from 3 to 1.5 seconds.
Vampire Arrows — Increased DoT (Damage over Time).
Buffs:
Concentration — Cooldown reduced from 5 to 3 minutes.
Scout — Warden 
Attack Skills:
Hidden Peril — Cooldown reduced from 10 to 7 seconds. Added scaling based on Dexterity.
Combo Shot — Interval between attacks reduced from 0.5 to 0.2 seconds. Added scaling based on Dexterity.
Thorn Arrow — Cooldown reduced from 10 to 6 seconds. Added scaling based on Dexterity.
AOE Skills:
Gryphon Bash — Cooldown reduced from 10 to 6 seconds.
Scout — Warrior 
Attack Skills:
Shot — Grants the Awake buff upon use, increasing Physical Attack. Added scaling based on Dexterity. Damage increased from 179.2% to 224.0%.
Snipe — Cast time reduced from 3 to 1.5 seconds. Now has a 100% chance to restore 20 Rage. Damage increased from 1120.0% to 1410.0%.
Combo Shot — Interval between attacks reduced from 0.5 to 0.2 seconds. Added scaling based on Dexterity. Damage increased from 268.8% to 313.0%.
Piercing Arrow — Damage increased from 268.8% to 348.4%. Added an 8% chance to restore 20 Rage.
Slash — Range increased to 225. Added scaling based on Dexterity.
Passive Skills:
Master of Survival — Increases Physical Attack by 630 and Physical Critical Damage by 12.4%.
Scout — Mage 
Attack Skills:
Autoshot — Now has a 20% chance to trigger a Fireball on hit.
Shot — Now deals Magical Damage. Added a 20% chance to trigger a Fireball.
Vampire Arrow — Now deals Magical Damage + DoT.
Combo Shot — Interval between strikes reduced from 0.5 to 0.2 seconds. Now deals Magical Damage. Buff duration increased from 10 to 20 seconds.
Cursed Arrow — Now deals Magical Damage.
Snipe — Now deals Magical Damage.
Passive Skills:
Eagle Eyes (ID: 490425) — Changed Critical Hit bonus from Physical to Magical.
Ranged Weapon — Increases Magical Damage and Accuracy by 40%.
Cross-Domain Discipline — Level 50 Elite Skill; enables the use of Staves.
AOE Skills:
Ignite — Cost changed from Mana to 20 Focus.
Reflected Shot — Now deals Magical Damage.
Piercing Arrow — Now deals Magical Damage.
Buffs:
Blazing Energy — Increases Fire Damage dealt by 18.2%.
Target Area — Changed Critical Hit bonus from Physical to Magical.
Blood Arrow — Increases Fire Damage by 12%.
VIP Status
Universal Buff: Added 5 buffs into one, removed old slots
Item-Set Skills
All 5 equipment set slots are now activated.
Portable Store
Fixed the description on page 2.
Runes
Maximum level for Raid and Curse runes increased to 5.
Phirius Shells (Malatina)
Added the ability to purchase stats with a 100% success rate.
Hall of Survivors
Added 43-stat items for Ancient Mementos. The NPC is located near the dungeon entrance.
Hall of the Demon Lord
Adjusted the drop rate/logic for red stats.
Champion
Disassembly Mode: Can now be used in combat; transformation effect removed.
Mage / Scout 
Pet Fix: Increased HP and overall survivability.
Warrior
Aoe Whirlwind: Rage consumption reduced from 50 to 30.
Priest / Warrior 
Physical Attack scaling from "Strength" increased from 0.8 to 1.8.
Fixed Set Bonuses:
Elemental Flame Set
Holy Source Set
Primal Spirit Set
Fixed Weapons:
Beheading Axe
Aesi Dagger
Demon Magnetism Staff
Demon Heart Long Staff
Arena Warnorken
Sets Updated: Complete overhaul of stats.
Bonus Flexibility: Removed mandatory weapon binding for set bonuses.
New Accessory: Added Earring integration to set bonuses (Earring via Ancient Mementos).
Unlimited Dungeons
Zhuridun Stronghold
Hall of the Demon Lord
Other
Bloody Gown: Changed bonus from +85 Intelligence to +85 Magic Damage.
Bloody Gloves: Changed bonus from 110 Magic Accuracy to 110 Magic Critical Hit.
Giant Tree Summoning Set: Changed bonus from 130 Accuracy to 100 Damage.
Quests Fixed:
Blood Debt (ID: 423670): Fixed.
Hippogriff King (ID: 423663): Fixed.
Set Improvements:
The set improvement system has been fixed; it now provides appropriate bonuses for each specific class.
Warnorken Arena
World Bosses
World Bosses have been nerfed! Form a party and farm Guild Resources + Purple Stats:
👑 Bambam Lom
👑 Blind Hackman
👑 Gang Leader Avano
👑 King Wodjin
World Boss: Gestero
Location: Aotulia Volcano (Gestero's Shrine)
Respawn Time: 3 hours.
Boss Drops:
💎10 Diamonds.
Improved Gear (Perfect for starters).
Yellow Stats (Tier 41).
Guild Resources.
World Boss: Sharleedah
Respawn Time: 1 hour.
Improved weapon and armor drops — great for new players looking to gear up.
Boss Drops:
💎10 Diamonds.
Improved Gear (Perfect for starters).
Yellow Stats (Tier 41).
Guild Resources.
New Bows
Added specialized bows to Sharleedah's drop list for:
Healers
Warriors
New Auto-Event: "Alimus Tomb Capture"
Location: Southern Janost Forest (Alimus Tomb)
Boss Respawn: 3 hours.
Boss Drops:
💎30 Diamonds.
Aot Jewelry.
Yellow Stats (Tier 41).
Guild Resources.
Rune Exchanger
NPC Location: Southern Janost Forest (Kandor)
You can now exchange unwanted Level 3 Runes.
Exchange Rate: 1 to 10.
Rune Rank: 0.
Available for: Shell III, Strike III, Harm III, Defense III.
Solo Content:
Necropolis (Duo)
Debuff duration reduced from 10 to 3 minutes.
Quests:
Reward: Dorlos (ID: 427959): Converted to Daily + 💎30 Diamonds.
Uguda the Red Thunder (ID: 427960): Converted to Daily + 💎35 Diamonds.
Last Wish (ID: 427961): Converted to Daily + 💎40 Diamonds.
Dungeon Nerfs (Solo Farming)
The following dungeons have been weakened for easier solo farming:
Cyclops Lair
Kalin Shrine
Treasure Trove
World Bosses (Moa Weapons):
Added Moa Weapons to the following bosses:
👑 Hillarzu the First (30%)
👑 Kal Turok Myrmex Queen (30%)
👑 Ayelo (30%)
👑 Marclaw Hammertooth (20%)
👑 Chester Iron Armor (20%)
👑 Perodia (20%)
👑 Taylin Fishbone (20%)
👑 Bronze Shell Scooray (15%)
👑 Giant Guardian (15%)
Warlock
Ill Will: Permanently increases dark attribute magic power by 59%.
Mage:
All classes have been rebalanced and improved by 5–10%
Eruption: Fireball and Flame have a chance of exploding and causing Fire damage. (Fireball 40%, Flame 55%)
Warrior - Mage ](https://cdn.discordapp.com/emojis/1476992186573656206.webp)
Electric Attack: Increases the Critical Physical Hit Rate +843
Lava Weapon: Increases the Critical Physical Hit Rate +983
Warrior - Warlock ](https://cdn.discordapp.com/emojis/1476992394452013088.webp)
Spirit Blade Storm: Rage cost reduced from 35 to 20.
Lightning Spell: Rage cost reduced from 25 to 20.
Spirit-Cracking Blow: Focus cost reduced from 30 to 20; Rage regeneration increased from 4 to 6.
Psychic Whirlwind: Cooldown reduced from 12 to 7 seconds.
Divine Battle Spirit: Increases damage by 10% and 5% of physical attack. The duration has been reduced from 40 to 30 seconds.
Auction:
Diamond Trading: Added the ability to list items for diamond currency.
Limits: Maximum number of items increased from 30 to 100.
Unlimited Dungeons
Hall of Survivors: The limit on the number of visits has been completely removed.
Boss armor increased by 20%
The restriction will not be lifted from other dungeons!
Mage
We have brought back the classic Flame (New Name: Flame Classic) for those who like to press one button.
Cons of "Flame Classic": Effective only in short battles while cast speed buffs are active, after which damage per second (DPS) begins to drop.
Pros of the new combination: You deal stable, consistent damage, which is very important in long battles. The balance of this combination will be refined in future updates.
Mage —
Warrior
Berserk: Now increases Magical Attack Power by 15%.
Pets:
Optimization: Increased looting speed and decreased the delay when picking up loot.
House:
Added 3 chests with 30, 40, and 50 slots.
Where can they be obtained?
30-slot chest: Fishing level 1 (Silver Keys).
40-slot chest: Mirror Necropolis (Duo mode).
50-slot chest: Diamond Shop (Tab: Special Items).
Hall of Survivors (Easy Mode):
Sets now drop with "clean" stats (level 43).
Set Improvements:
We have fixed the set improvement system (it now provides the bonus required for each specific class).
Hall of Survivors (Normal Mode)
Zurhidon Stronghold
Demon Lord
Dalanis Dungeon:
Balance: Adjusted weapon damage in normal mode.
Loot Rework:
From the 1st to the 4th boss, 1 of 5 items for each class drops.
In the final boss drop, missing items (Chainmail, Plate, Leather) have been added, as there were significantly fewer items in the dungeon for magical and healer classes.
Warnoken Arena
Balance: Adjusted weapon damage in normal mode.
Fishing:
Deathly Gifts Fishing Rod: Allows fishing in any body of water, regardless of your fishing skill level.
Cooking:
Added a craftable equivalent of food for Ancient Mementos. Requires cooking level 55.
Lightly Burnt Fish (ID: 207604)
Loaf of Magic Hard Bread (ID: 207635)
Lettuce Sandwich (ID: 207644)
Lightly Burnt Ribs (ID: 207653)
Where to get recipes:
Recipes can be dropped from mobs in the Southern Janost Forest location.
Origin:
60 diamonds now drop from the final boss for all party members.
Rune Exchanger (In Development)
We are currently testing a rune exchange system that will help you swap unnecessary runes for useful ones.
Exchange rate: 1 to 5.
Rune rank: 0.
Guild Update: Stone Castle Walls — Now More Accessible!
Strengthen your defenses! The requirements to build your Castle Walls have been reduced. To begin construction, your Guild will need:
- Guild Level: 5
- Resources: 200,000 Wood, Ore, and Herbs
- Currency: 1,000,000 Gold & 1,000 Rubies
- Guild Materials: 2,000 Guild Runes & 500 Guild Stones
VIP panel:
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Fixed auction
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Fixed class change
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Race and gender change (free): Can be changed near the Varanas bridge
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Added Arabic language to the launcher
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Added 50 Elite Skill
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Increased card drop chance
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Increased 3x Runes drop chance
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Removed restriction on Rune creation
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Shop: Plus stones are now instantly used
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Mirror Necropolis (duo): Added 4 Ancient Mementos to the final boss, the dungeon debuff lasts for 10 minutes.
Pet Food (Experience & Talent)
- We’ve introduced a new way to level up your pets! To maintain a fair gameplay balance and prevent an instant power creep, these items will not be added to the Item Shop. This allows you to grow your pet progressively, consistently strengthening your character.
- What's New: Ability to increase pet levels and talents through gameplay.
- Location: A new NPC has been added near the Pet Hunter.
New Monster Cards:
- Monster Card: +30 to All Stats
- Monster Card: +100 to Maximum HP
- Monster Card: +100 to Healing Points
- Monster Card: +1% to All Stats
AOE Buffs:
- The following buffs now affect the entire party (up to 6 players):
- Essence of Magic (ID: 491587)
- Amplified Attack (ID: 490491)
Priest
- Increased the movement speed of all Fairies.
Priest - Warrior:
- You can use a one-handed axe in your left hand.
- Condensed Rage: No need for rage
- New Skill - Monk’s Onslaught: Increases attack speed and damage by 7%.
- New Skill - Monk’s Rampage: Increases chance to deal critical hits by 400 for 60 seconds.
Warden - Warrior:
- Resilience of Life: Grants the ability to wear Plate Armor and reduces damage taken from monsters by 15%.
- Elven Guidance: Increases Physical Defense and grants HP regeneration every second.
Rare Resources:
- Rare resources are now available for Ancient Mementos at the Varanasi Central Plaza.
Shop Updates:
- Added a new type of Zodiac Pet to the store.
Portable Store:
- Added a dedicated tab for Ancient Mementos food.
Owenstein Exchange:
- Exchange limit updated: now available 5 times per day.
Interface:
- Added new custom loading screens.
BattlePass:
- New tasks added for Free tier.
- New tasks added for Premium tier.
- New tasks added for Luxury tier.
Daily Quests:
- Difficult Supply Situation (ID: 424180): "Guard Dog Meat" is no longer a quest-bound item. You can now farm this daily item without limits.
Housing:
- Custom House Contracts are now unbound! They can be traded or sold to other players.
Fishing Update:
- Experience Balance: Reduced the percentage of experience gained per catch for better progression.
- Progress Fix: Fixed an issue where the fishing skill level failed to save after logging out.
- Gear Optimization: High-level fishing rods can now be used in lower-level fishing spots.
New System: Blessing of the Mists (Mists Points)
Travelers of Taborea! The ancient magic of the Mist Lands has taken form. We present the Mists Points system — a special resource that allows you to reach beyond the ordinary limits of your hero.
How to Earn Mists Points:
The energy of the mists is scattered throughout the world and can be obtained through the following methods:
Slaying World Bosses: Defeat the greatest foes to absorb their power.
Completing Daily Quests: Help the citizens of Taborea to receive a steady flow of points.
Dungeons: Purge dangerous abodes of evil from monsters and bosses.Battle Pass: Reach new milestones of progress to unlock additional energy reserves.
Power Accumulation and Limits:
- Attribute Development: Use earned Mists Points to permanently increase your character's base stats: Strength, Dexterity, Stamina, Intelligence, or Wisdom.
- Power Cap: Each attribute has a development limit — you can upgrade each stat by a maximum of 50 stacks.
- Flexible Choice: You choose which attribute to enhance at any given moment (each click grants +5 to the selected stat).
- User-Friendly Interface: Track your point balance in real-time via the new "Mists Attributes" menu, accessible by clicking the pulsing icon near the minimap.